In each level, you program a sequence of moves for your car: go forward, turn left, or turn right. Once you finish a level, your car becomes a ghost driver that repeats the same path forever — be careful not to crash into it!

  • WARNING: Before pressing “Retry Round”, wait for all cars to finish their routes. (I ran out of time before fixing this properly. It's my first game jam, Sorry!)
    You must finish on the finish tile — simply driving across it is not enough.
    There are six rounds in total.


  • Turning works in two steps. The car first rotates in place, and then moves one tile forward in the new direction.



Credits:

Small City Tilesets (8px Pixelart) by marceles
Source: https://opengameart.org/content/small-city-tilesets-8px-size-pixelart
License: Creative Commons Attribution 4.0 International

Used road and grass tiles only. Other graphics created by me.




Updated 6 hours ago
Published 1 day ago
StatusIn development
PlatformsHTML5
AuthorTibon
GenrePuzzle
Made withUnity
Tags2D, Automation, My First Game Jam, Turn-based
ContentNo generative AI was used

Comments

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This is incredible. I spent too much time trying to get the perfect route where all the cars are stacked bumper to bumper. Fantastic!

(1 edit)

great concept and execution. Really fun im just confused by how the turn works

really good! great concept for a puzzle game with really good execution. love the art :)